Nobody Saves the World: Best Mechanic Build
The Mechanic is one of the newly-added classes in Nobody Saves the World together with the Killer Bee.
He can be recruited as part of the story in the Frozen Hearth DLC and his best build involves summoning and buffing turrets, which work as familiars.
If you’re trying to level up your classes quickly, consider checking out our guide on the best dungeon for farming XP and money in the game.
In this guide, I will showcase the best build for the Mechanic in Nobody Saves the World, focusing on the best passive and active abilities, while also explaining how to unlock this form.
How to Unlock the Mechanic in Nobody Saves the World
As a DLC character, the mechanic is unlocked in a more unique way. Specifically, players will need to access The Colosseum area and start the ‘Colosseum I’ quest.
Thankfully, this is a fairly straightforward quest that requires obtaining six total medals in the Frozen Hearth DLC.
After that, you’ll be able to use the mechanic and his abilities.
All Mechanic Abilities in Nobody Saves the World
Similar to every form, the Mechanic comes with four abilities.
- Salvage (passive) – Small chance for baddies to drop a bonus health item. Medium chance for familiars to drop a bonus health item.
- Overhaul (signature) – 4-hit combo attack that recovers mana and heals Familiars.
- Rattler Turret (active) – Makes a turret familiar that attacks enemies.
- Barrier Coil (active) – Creates a barrier that blocks projectiles.
Let’s see which are the best abilities overall for the Mechanic.
Best Passive Abilities for the Mechanic
- Salvage (Mechanic) – Small chance for baddies to drop a bonus health item. Medium chance for familiars to drop a bonus health item.
- Quick Charge (Turtle) – Reduced charge time for abilities.
- Explosive Familiars (Vendor) – Familiars explode at 10% health and deal light damage.
As a class that works with familiars, any familiar-buffing passive abilities are ideal.
Salvage allows you to heal through fallen familiars, while Quick Charge and Explosive Familiars allow you to summon more familiars while also making them explore on death.
Best Active Abilities for the Mechanic
- Hat Trick (Wizard) – Summons a familiar.
- Zombite (Zombie) – Bites and infects the enemy; infected enemies become zombie familiars when they die.
- Rattler Turret (Mechanic) – Makes a turret familiar that attacks enemies.
- Barrier Coil (Mechanic) – Creates a barrier that blocks projectiles.
The Mechanic’s playstyle focuses on summoning turrets that work as families. Thus, any active ability that summons familiars (not only turrets), combined with the previously mentioned passives will help the mechanic create an army of familiars.
Additionally, the Barrier Coil ability serves as a get-out-of-jail card to protect both the Mechanic and any turrets.
Wrapping up
In conclusion, the best build for the Mechanic in Nobody Saves the World involves summoning and buffing familiars.
All you need to do to recruit the Mechanic is progress the DLC Frozen Hearth and complete the first quest.
If you enjoyed reading this article, consider checking out our guide on the best rogue build in the game.
What’s your favorite Mechanic build in the game? Are you enjoying the Frozen Hearth DLC? Let us know in the comments below.
Harry has been a fan of video games from a very young age and writing allows him to share that passion with others. His favorite genres include MMORPGs, survival, and FPS.He has a Master’s Degree in Philosophy, which allows him to always come up with a fresh approach to solving in-game puzzles and challenges, but also to create content that’s to the point, clean and easy to follow.
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